# no-pillaring-during-zombie = Disables pillaring while Zombie Survival is activated. # zombie-name-while-infected = Sets the zombies name while actived if there is a value. # Zombie settings zombie-hitbox-distance = 1 zombie-max-move-distance = 1.5625 no-pillaring-during-zombie = true zombie-name-while-infected = zombie-model-while-infected = zombie zombie-tablist-group = &cZombies zombie-invisibility-duration = 7 zombie-invisibility-potions = 7 zombie-zinvisibility-duration = 5 zombie-zinvisibility-potions = 4 # Human settings human-tablist-group = &fHumans # Revive settings revive-notime-msg = It's too late. The humans do not have enough time left to produce more revive potions. revive-no-time = 120 revive-fewzombies-msg = There aren't enough zombies for it to be worthwhile to produce revive potions. revive-fewzombies = 3 revive-tooslow = 60 revive-chance = 80 revive-times = 1 # Game settings start-on-server-start = false set-main-level = false map-in-heartbeat = false maps =